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Playtest & Feedback Exchange Jam #2
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Submission to Playtest & Feedback Exchange Jam #2
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POTUS - Election Simulator
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Devlog
POTUS Election — Update 2.2 Devlog
March 20, 2026
by
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2
#v2
This is a big one . Update 2.2 brings major gameplay changes, balance tweaks, and the first version of AI-driven gameplay. Here’s everything new: Realism & Logic Fixes Dialogue like “I voted for y...
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Update 2.1.1– Systems Expansion & UX Improvements
March 14, 2026
by
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1
#v2
This update focuses on clarity, immersion, and deeper simulation mechanics . A lot of the changes come directly from player feedback about understanding actions, improving the interface, and making th...
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POTUS 2024 — Update 2.1
March 08, 2026
by
Dackers Studios
1
#v2
This update was a large bug-fixing and gameplay polish pass focused on improving realism, fixing long-standing issues, and strengthening the overall campaign simulation. Under the hood, a lot of syste...
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V2.0 - UI Overhaul, AI Rewrite & Compass Recalibration
February 28, 2026
by
Dackers Studios
#v2
POTUS Presidential Election Simulator DEVELOPMENT BLOG Issue #3 — UI Overhaul, AI Rewrite & Compass Recalibration This issue covers three major updates shipped in tandem: a full recalibration of the...
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Latest Update — February 2026
February 26, 2026
by
Dackers Studios
1
#update7
🗓 Latest Update — February 2026 🖥️ Interface Overhaul: Left Panel Streamlining We’ve done some spring cleaning to reduce the "infinite scroll" feel of the sidebar. De-cluttered Sidebar : T...
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Update 6 — Smarter Press, Fairer Primaries, Uncertainty, and a Secret Room
February 22, 2026
by
Dackers Studios
February 2026 Six separate improvements this patch. Some are things you asked for, some are things that were quietly broken. All of them make the game feel more real. Bug Fixes Primary map colour inte...
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Update 5 — More of Everything
February 21, 2026
by
Dackers Studios
February 2026 This patch is exactly what it sounds like. More minigames, more questions, more events, more variety — plus fixes for a colour clash that was making the primary map hard to read, and a...
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